Metadata language
Cyberpunk a teoria (i praktyka) mediów
Subtitle: Creator: Publisher: Place of publishing: Date issued/created: Description:21 cm ; Tekst pol., streszcz. ang.
Subject and Keywords:cyberpunk ; krytyka mediów ; design fiction ; projektowanie
References:
1. J. Bleecker, Design Fiction. A short essay on design, science, fact and fiction, Near Future Laboratory 2009, https://blog.nearfuturelaboratory.com/2009/03/17/design-fiction-a-short-essay-on-design-science-fact-and-fiction (15.08.21).
2. B. Bratton, The Stack: on Software and Sovereignty, MIT Press, Cambridge, MA 2015.
3. W. Hui Kyong Chun, Marshall McLuhan: The First Cyberpunk Author? “Journal of Visual Culture” 13(1)/2014, s. 36-38.
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19. J. Tanenbaum, Design Fictional Interactions: Why HCI Should Care About Stories, “Interactions” September-Octopber 2014, s. 22-23.
20. P. Walker-Emig, Neon and Corporate Dystopias: why does cyberpunk refuse to move on?, „The Guardian”, 16 października 2018, https://www.theguardian.com/games/2018/oct/16/neon-corporate-dystopias-why-does-cyberpunk-refuse-move-on (15.08.21)
21. M. Wark, Capital Is Dead: Is This Something Worse?, Verso, London 2021.
22. G. Gajewska, Ecology and Science Fiction. Managing Imagination in the Age of Anthropocene, “Przegląd kulturoznawczy”, nr 1(47)/2021, s. 79-97.
0867-0633 ; 10.18318/td.2021.6.2
Source:IBL PAN, sygn. P.I.2524 ; click here to follow the link
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Digitizing institution:Instytut Badań Literackich Polskiej Akademii Nauk
Original in:Biblioteka Instytutu Badań Literackich Polskiej Akademii Nauk
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