Metadata language
Cyberpunk a teoria (i praktyka) mediów
Subtitle: Creator: Publisher: Place of publishing: Date issued/created: Description:21 cm ; Pol. text, eng. summary
Subject and Keywords:cyberpunk ; media criticism ; design fiction ; design
References:
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2. B. Bratton, The Stack: on Software and Sovereignty, MIT Press, Cambridge, MA 2015.
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19. J. Tanenbaum, Design Fictional Interactions: Why HCI Should Care About Stories, “Interactions” September-Octopber 2014, s. 22-23.
20. P. Walker-Emig, Neon and Corporate Dystopias: why does cyberpunk refuse to move on?, „The Guardian”, 16 października 2018, https://www.theguardian.com/games/2018/oct/16/neon-corporate-dystopias-why-does-cyberpunk-refuse-move-on (15.08.21)
21. M. Wark, Capital Is Dead: Is This Something Worse?, Verso, London 2021.
22. G. Gajewska, Ecology and Science Fiction. Managing Imagination in the Age of Anthropocene, “Przegląd kulturoznawczy”, nr 1(47)/2021, s. 79-97.
0867-0633 ; 10.18318/td.2021.6.2
Source:IBL PAN, call no. P.I.2524 ; click here to follow the link
Language: Language of abstract: Rights:Creative Commons Attribution BY 4.0 license
Terms of use: Digitizing institution:Institute of Literary Research of the Polish Academy of Sciences
Original in:Library of the Institute of Literary Research PAS
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