Object structure
Title:

Parateksty gier cyfrowych – odbiór gry a paratekstualne funkcje i procesy

Subtitle:

Teksty Drugie Nr 3 (2017)

Creator:

Żmuda, Michał

Publisher:

IBL PAN

Place of publishing:

Warszawa

Date issued/created:

2017

Description:

21 cm ; Pol. text, eng. summary

Type of object:

Journal/Article

Subject and Keywords:

video games ; paratextuality ; interface ; narrative

References:

1. J. D. Bolter, R. Grusin, Remediation. Understanding New Media, MIT Press, Cambridge 2000.
2. M. Carter, Emitexts and Paratexts: Propaganda in EVE Online, „Games & Culture” 2015 10 (4).
3. M. Consalvo, Cheating. Gaining Advantage in Videogames, MIT Press, Cambridge 2009.
4. U. Eco, Lector in fabula, przeł. P. Salwa, PIW, Warszawa 1994.
5. A. R. Galloway, The Interface Effect, Polity Press, Cambridge 2012.
6. G. Genette, Palimpsesty. Literatura drugiego stopnia, przeł. T. Stróżyński i A. Milecki, Wydawnictwo słowo/obraz terytoria, Gdańsk 2014.
7. G. Genette, Paratexts: Thresholds of interpretation, przeł. J. E. Lewin, Cambridge University Press, Cambridge-Nowy Jork 2001.
8. A. Gwóźdź, Obok filmu, między mediami, w: Pogranicza audiowizualności, red. A. Gwóźdź, Universitas, Kraków 2010.
9. V-M. Karhulahti, Feelies: The Lost Art of Immersing the Narrative, w: Proceedings of DiGRA Nordic 2012 Conference. http://www.digra.org/digitallibrary/publications/feelies-the-lost-art-of-immersing-the-narrative/ (28.02.2015).
10. C. A. Kocurek, The treachery of pixels: Reconsidering feelies in an era of digital play, “Journal of Gaming & Virtual Worlds” 2013 5 (3).
https://doi.org/10.1386/jgvw.5.3.295_1
11. K. M. Maj, Światotwórstwo w perspektywie narratologicznej, „Literatura popularna” 2014 t. 2.
12. M. McLuhan, Understanding Media. The Extensions of Man, MIT Press, Cambridge-London 1994.
13. S. Mukherjee, Video Games and Storytelling. Reading Games and Playing Books, Palgrave Macmillian, Houndmills-Basingstoke-Hampshire 2015.
https://doi.org/10.1057/9781137525055
14. A. Rockenber, Video Game Framings, w: Examining Paratextual Theory and its Application in Digital Culture, red. N. Desrochers i D. Apollon, Information Science Reference, Hershey 2014.
15. G. Stanitzek, Text and Paratexts in Media, przeł. E. Klein, „Critical Inquiry” 2005 32 (1).
https://doi.org/10.1086/498002

Relation:

Teksty Drugie

Issue:

3

Start page:

363

End page:

380

Resource type:

Text

Detailed Resource Type:

Article : original article

Format:

application/pdf

Resource Identifier:

0867-0633 ; 10.18318/td.2017.3.22

Source:

IBL PAN, call no. P.I.2524 ; click here to follow the link

Language:

pol

Language of abstract:

eng

Rights:

Rights Reserved - Free Access

Terms of use:

Copyright-protected material. May be used within the limits of statutory user freedoms

Digitizing institution:

Institute of Literary Research of the Polish Academy of Sciences

Original in:

Library of the Institute of Literary Research PAS

Access:

Open

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Citation

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